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  • in reply to: Help Design the "Fusion 500" badges #10774
    Breakable
    Keymaster

    Regarding MacArthur, unfortunately it is just “digital badges”.
    http://www.dmlcompetition.net/
    While it is definitely advantageous to have those, it is not the focus of our task.
    Maybe they could be persuaded to modify their contest to include physical badges,
    or maybe we could ask designers to additionally do a physical model,
    but that would definitely take more resources than just participating in their program,
    which I think would be nice.

    in reply to: Help Design the "Fusion 500" badges #10715
    Breakable
    Keymaster

    3 inch round button with locking pin back 1056875
    Custom Design 500 $250.00
    1 inch round button with locking pin back 1056875
    Custom Design 500 $90.00

    in reply to: Help Design the "Fusion 500" badges #10712
    Breakable
    Keymaster

    Our logo btw would look really nice on a standard round badge:

    Attached files

    in reply to: cleaning the chamber–advice welcomed! #10465
    Breakable
    Keymaster

    I am not much of a chemist, but for the copper cleaning from glass, I would probably suggest the idea of finding a soluble salt, and then using the acid based on the oxidizer for this salt.
    http://en.wikipedia.org/wiki/Solubility_table
    Copper(II) bromide seems soluble.
    So what about : http://en.wikipedia.org/wiki/Bromic_acid
    Not sure about toxicity of these substances.

    in reply to: Focus Fusion, Deflation and GDP. #10464
    Breakable
    Keymaster

    Fusion Power is a game-changing technology. It would be naive to think that the only concept that emerges in the end would be FF. Once over-unity is demonstrated fusion race will kick into over-drive. Emerging concepts will have their own advantages and disadvantages and multiple different approaches will persist (just like the storage technologies we have today). So LPP will probably not have much say in how fusion power is going to be used, I can only hope they will be able to hold on their ideals for long enough to reduce the wealth gap, maybe just a little.

    in reply to: Colonizing Antarctica with fusion power. #10420
    Breakable
    Keymaster

    I find your lack of imagination disturbing. Believe me we will be able to colonize EVERYTHING once we have fusion power.

    Breakable
    Keymaster

    Their video presentation smells as fake (actors rather than people working) and their equipment looks like props

    Breakable
    Keymaster

    jamesr wrote: Fusion done the ITER or NIF way will be just as expensive as current fission reactors, if not more so.

    Great, you have just reinforced my understanding that cheaper reactor concepts will not get any government funding.

    Breakable
    Keymaster

    Tnx for the clarifications.
    I think it its appropriate, as we did not have much votes.
    I can’t edit the poll now, lets see if I can get some results.

    Breakable
    Keymaster

    jamesr wrote: If they can build a fusion based neutron source they can easily build a conventional one.

    In any case fusion power will enable cheap manufacturing of everything including fission reactors and nuclear bombs…

    Breakable
    Keymaster

    I am talking about atomic bomb, specifically the fission bomb. To develop it you usually need to have enriched uranium. Yes you can work it out using separation process, but in case neutron sources are available I think you can produce required materials (plutonium) much easier, I am not aware of the exact process though.

    Breakable
    Keymaster

    zapkitty wrote: Space travel… we [strike]lose[/strike] gain more fusion reactors that way…

    To put things in perspective:
    http://forums.macrumors.com/showthread.php?t=967311
    Anyone wants to put fusion budget in comparison?

    in reply to: Our Apps and Games Campaign #10167
    Breakable
    Keymaster

    The point is not for us to supply a product. This is the “showing the need” phase.

    Open Source projects usually don’t work that way. I participated in a few Open-Source projects, this is what I saw: the usual approach is that there is a person (or sometimes more) who is dedicated to development (Like for example “Linus Torwalds” for linux) and he is working on his idea more or less full time (Lead Developer). Usually the lead developer releases something working (v0.1 or v1.0). Other people take interest, and then other volunteer developers appear on-and-off, sometimes adding a small change here or there. For a long time of developing a project, volunteer developers might get interested enough to dedicate a considerable time on this project and sometimes even match or even become a lead developers themselves, but this event is quite rare. So finding people who become dedicated to an idea enough to become Lead developers is extremely hard. A lot of sand has to be sifted to find a grain of gold. If there are no Lead Developpers, then the project can wither and die, how it happened with one of the project I followed (“Vega Strike”).
    Something to visualize the process:
    http://vimeo.com/1093745

    EDIT, changed the link as Arch Linux is build by merging non-original code so and Python is original work

    in reply to: FF Wish List #10166
    Breakable
    Keymaster

    What is a respectable wage to give the student? $10-25.00 per hour depending on the major.

    I wish I had this type of wage…

    in reply to: Our Apps and Games Campaign #10161
    Breakable
    Keymaster

    So to summarize, to see a result:
    1)Hire (intern) someone
    2)Give him an idea, or let him work on suggestions
    3)????
    4)Results

Viewing 15 posts - 151 through 165 (of 614 total)