Rezwan wrote:
I play a little farm-ville. It is as dumb as it gets: You click everything you can.
The purpose of the game isn’t to do something smart, so much as give people hands on time with fusion. “Dumb” is fine, in this case. Easy and un-intimidating. The real purpose isn’t so much to “teach” people about fusion, but rather to get them to “touch” fusion. manhandle it, recklessly click away at it. Feel a sense of cavalier ownership. “Clicking” in that case is an apt metaphor. Click it, tag it, paint it fun colors, just make sure you have one (a fusion reactor) in your life.
But the facebook approach isn’t about giving people difficult mental challenges. It’s about giving them excuses to poke each other with a pet rock painted to look like a fusion reactor : )
Yes, the Pet Rock was an incredible success in it’s day. Whoda thunk? Maybe set the game up where each player fends off the unenlightened special interests by clicking at least 20 times a day, preferably 50 or 100 or more. And reward cities and regions with a reactor for every 10,000 clicks or so that shows up on a global map where the forces of Darkness are pushed ever further into oblivion… fusion-powered regions would be green, fossil-fueled in red…