The desire to have your power plants far away from your cities stems from the present condition of society: the collective belief that power generation must be massive, expensive, polluting, and dangerous. The public is so convinced that this must be true, that people are willing to invent diseases, in order to blame even wind turbines. Erode those misconceptions, and you’ll be selling.
A role-playing game around the various power technologies that involves perceived threats by public, accidents, and consequences, as well as success or failure of marketing/propaganda would be very educational.